Millennials are Killing the Coffin Industry

Sorry, readers aged 0 to 30. This article is for old-timers only. You may have been confused by the word “Millennials” appearing in the title and URL slug, but this is not a dog bowl, this is scholarly investigative journalism, meaning we only put your namesake on it to garner easy page views from your #woke elders, who have opened their eyes to the 21st century reality — Millennials are killing a devastating number of nouns. And now we’re adding one more to the list.

A boy looks down at some kind of console in horror. Behind them, stadium monitors show red static and part of a sinister mask.

Remember, Remember Review

Kris [insert last name here] and his four best friends, Lisa, Rosa, Xavier, and Peter, are running late to their college graduation ceremony. Because none of them majored in basic street smarts, they accept a ride from a stranger in a van claiming to be a student. The next thing they know, they are trapped in some kind of scientific facility, the only exit barred by lasers. The friends recognize each other, but find themselves unable to recall anything of their past life. A mask appears above them on screen and claims that some of them have been keeping terrible secrets(!), and in order to extract these particular memories and reveal their guilt, Kris must play a game using the nearby console, in which he must deliver protective haloes to all his friends before time runs out, lest they drown.

A banner featuring the opening CG from Requiescence, a BL visual novel by Argent Games.

Date Handsome Warriors in Debut VN “Requiescence”

Though fairly short and not particularly branch-y, Requiescence is a charming first foray into the world of BL visual novels by newcomer team Argent Games. This boys’ love visual novel features four handsome adventurers exploring an ancient, magical site — known simply as the Cathedral. The player character is an ice mage called Kymil, freshly 19 years old, and for some reason his voice actor is the only one who participates in any sex scenes.

A CG from Pocket Mirror showing Goldia falling from the ceiling into a magical ballroom. It's pretty awesome, too bad you can't see it.

Reflecting on Pocket Mirror

If you’re still keeping up with RPG Maker horror games in 2016 (I know I am!), then first of all the two of us need a new hobby, and second of all you’ve probably heard that the twinkly lolita spectacle Pocket Mirror has finally been released, three years after its initial demo, and clocking in at around 6 hours, it’s an artistic behemoth. How does Pocket Mirror compare to games like Ib and The Witch’s House, which it credits as sources of inspiration? Well, since the good stuff about this game should be immediately obvious (spoiler alert: it’s the artwork), in this review I’ll do what I do best and focus on the bad stuff! I am fun at parties.

A screenshot of the in-game desktop, where a TOR-style browser window shows a site called Cotton Road.

Welcome to the Game: a Russian Encounter

In Welcome to the Game, you search the Deep Web for the hidden address of what is apparently the only Red Room — that is, a website where you can view and interact with a snuff film in real time (Like, Twitch plays murder basically) — in existence. Red Rooms are fairly well accepted as a myth, but that never stopped our imaginations from putting games on Steam. And now, thanks to the help of your friend Adam, you have all the necessary tools to hack and double-forward-slash your way across a pretend version of the anonymous internet.

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